(* This Source Code Form is subject to the terms of the Mozilla Public
   License, v. 2.0. If a copy of the MPL was not distributed with this file,
   You can obtain one at http://mozilla.org/MPL/2.0/. *)

This shows how to use Firemonkey Canvas and drawing primitves to perform funny Imaging algorithms :
* How to compute the intersection point between a shape (TPolygon) and a line
* How to morph between several simple shapes in realtime
* How to use Firemonkey TAnimation to move things.
